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The maze

A puzzle adventure built in Unreal Engine 5, set inside a Bagua — the Eight Trigrams of ancient Chinese cosmology. The space is laid out as eight near-identical corridors radiating from a central chamber; each path looks the same at the entrance, but each one ends differently.

The player's task is to read the small, deliberate differences — a shift in tone, a changed tile, a trigram etched into a wall — and use them to navigate eight possible outcomes. The game rewards observation and adaptation over reflex: finish once and you've mapped the maze, but the exit you found isn't the exit. Each run is a fresh reading of the same text.

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